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hazard_runes [2025/06/19 06:37] Silverhazard_runes [2025/06/19 06:44] (current) Silver
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 ====== Hazard Runes ====== ====== Hazard Runes ======
  
-Hazard Runes are the AXI's official name for all shapes that produce a preternatural or even supernatural effect on the real world when they are perceived by a sapient entity.+Hazard Runes are the AXI's official name for all shapes that produce a preternatural or even supernatural effect on the real world when they are perceived, or touched by a sapient entity.
  
 Hazard Runes are designated //No Release: Sensitive Compartmented Information// by the AXI, meaning no-one may know what the runes are, but may know that they exist if they have clearance. Hazard Runes are designated //No Release: Sensitive Compartmented Information// by the AXI, meaning no-one may know what the runes are, but may know that they exist if they have clearance.
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 Effect: Severs abstract connections - victims forget word meanings, lose muscle memory, and become unable to recognize cause-effect relationships. Effect: Severs abstract connections - victims forget word meanings, lose muscle memory, and become unable to recognize cause-effect relationships.
 +
 +=== RUNE-294 "Salience Inverter" ===
 +
 +Effect: Causes viewers to perceive insignificant details (dust motes, background noise) as critically important while vital objects/events become cognitively invisible.
 +
 +=== RUNE-336 "Fourth Wall Breach" ===
 +
 +Effect: Subjects perceive themselves as fictional characters, suffering injuries described by unseen narrators ("John didn't notice the falling piano").
 +
 +=== RUNE-342 "Foreshadowing Sigil" ===
 +
 +Effect: Implants false future memories so vivid that victims preemptively experience (and often die from) events that never actually occur.
 +
 +=== RUNE-354 "Causal Lens" ===
 +
 +Effect: Allows perception of 12-second future outcomes in a localized area. Prolonged use (>3 views) fractures timeline awareness, trapping viewers in paradoxical loops.
 +
 +=== RUNE-360 "Neural Bridge" ===
 +
 +Effect: Creates temporary telepathic links between perceivers. Unshielded exposure merges memories/permanent consciousness blending after 17 minutes.
 +
 +=== RUNE-372 "Chronon Harvest" ===
 +
 +Effect: Extracts temporal potential from living viewers, granting brief precognition. Donors permanently lose equivalent lifespan seconds.
 +
 +=== RUNE-384 "Silence Diamond" ===
 +
 +Effect: Creates absolute sound vacuum around viewers. Effects last as long as rune perception.
 +
 +=== RUNE-393 "Dreamscrape Circuit" ===
 +
 +Effect: Downloads subconscious knowledge from sleeping targets. Data manifests as hallucinogenic tattoos on the extractor's skin.
 +
 +=== RUNE-399 "Cognition Venom" ===
 +
 +Effect: Renders any information learned while rune is in view "filtered". Attempting to share "filtered" ideas triggers cerebral hemorrhage.